Paul Delmonico

> Senior Engineer | Systems Architect | Full Stack

// Core Competencies

Python
Godot / XR
Linux / Bash
Docker
C++
Network Eng

// Recent Projects

Automated Deployment System
2024 - Present

Designed a GUI-based multi-target deployment pipeline capable of pushing Godot WebXR apps, Python Microservices, and Static Sites to remote Linux infrastructure via SSH/SCP.

[ Python Tkinter | Bash Scripting | SSH Tunneling ]
"Synthwave Mirrors" (WebXR)
2023

A high-fidelity generative art shooter optimized for standalone VR headsets. Features custom GLSL shaders for retro-grid effects and highly optimized particle systems.

[ Godot 4.3 | GLSL | WebGL ]
Real-time System Monitor
2024

Developed a lightweight, agent-less dashboard for remote server monitoring. visualizes CPU, RAM, and Disk I/O using standard Linux system calls without external dependencies.

[ Python Standard Lib | HTML5 / CSS Grid ]

// Professional Experience

Senior Software Engineer
2018 - Present

Leading development of scalable backend architecture and interactive frontend visualizations. Specialized in optimizing performance for resource-constrained environments.